Packaged LiveApp Solutions and custom LiveApp Solutions developed using ObjectBuilders LiveApp Player offer open and flexible deployment strategies that enable business applications to run anywhere, any time, even when not connected to the Internet.
LiveApp Solutions deliver business value by enabling you to deploy applications simultaneously to multiple styles of interfaces and to multiple architectures – all from a single source. Player Technology makes this possible. It uses LiveXML documents, not code, to represent applications. Therefore, a LiveApp Solutions can run anywhere there is a player.
ObjectBuilders currently offers the following deployment styles:
Deploying a new application or adapting an existing application is simply a matter of posting the new or revised LiveXML documents to the production directory. A single application with consistent functionality across all clients is instantly available, regardless of the type of client – thin, full, rich, or mobile. A LiveApp Player’s Document Server ensures that users have the latest version of the LiveXML documents – the application.
The Player Technology approach brings companies unprecedented flexibility in creating, maintaining and deploying business-critical applications. LiveApp Solutions excel in environments in which business change is constantly driving solutions to change. In many cases, evolving business requirements bring with them tough technology platform problems, too. An application originally developed to run on a Thin Client, for example, cannot be instantaneously deployed on a Full Client. New deployment styles typically require coding new interfaces and recoding the application to accommodate the constraints of the new devices and architectures. The LiveApp Player and LiveXML documents overcome this problem and enable multiple, simultaneous deployment styles.
In fact, LiveApp Solutions are technology - and architecture-independent. Customers have successfully moved their LiveApp Solutions from Windows 3.1 to Windows 95, then to Windows XP and onto the Internet – all made possible (and painless) through Player Technology. Imagine the technological challenge and expense of achieving this with conventionally deployed solutions.